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Garry's Mod; What the fuck is this shit
Topic Started: Feb 5 2017, 11:29 AM (128 Views)
FlowingMindspin
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BIG BUTT BABY
So one of the boys has been hounding me to get Garry's Mod for him on Steam and I'm not sure I understand what it is exactly. I've never downloaded mods for a game or anything like that.

He says he wants it to play prop hunt. What the fuck.

Help me out guys.
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portnoyd
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WET NOSE
My understanding is it's basically not a game, but a toolbox for building whatever you want out of Valve properties. Namely stupid shit like this:
https://www.youtube.com/watch?v=SZoASbuOz4I
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FlowingMindspin
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BIG BUTT BABY
so it's like ridiculous youtube personality heaven.

no wonder they want it
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portnoyd
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WET NOSE
Yes. A similar product is Source Filmmaker:
http://www.sourcefilmmaker.com/

Which makes stuff like this:https://www.youtube.com/watch?v=2gmQYBZPV7g
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FlowingMindspin
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Gotta say, I dig that reimagining of the Wii shop download music. Haha...
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Danihel
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I've put a few good hours into Garry's Mod, but never actually tried to play the game. Despite not actually playing the game as it is meant to be played, one of my favorite gaming experiences was on Garry's Mod.

Maybe around 8 years ago, I noticed a group of players from another game were playing it and having a hilarious time. They invited me to play with them.

They were playing on a "Dark RP" server. Dark RP is like roleplaying on HL2. There is a large sized map with a bunch of apartments, warehouses, garages and a small underground subway area. You can buy the doors to claim ownership during the period in which you are playing. There are also official structures such as a police station and a mayor's house but these are only accessible to the pertinent players.

Players get a steady income with which they can buy blocks and other shit to make storefronts, furniture or other structures. If you want to be a mayor or cop, you must be voted in by other players. Cops can imprison people for 5 real time minutes, and prison time cannot be avoided by logging off. There are also thieves who can lockpick doors to get into people's houses. People can make "money printers" which are illegal and give cops a purpose. There are also other jobs like hitmen, who can kill people if someone pays them and so on. There are other jobs that run the gamut from gun dealers and gangsters to bakers and beggars.

As you can see, this is all nerdy as fuck and when you inevitably get the stereotypical regulars or cookie cutter gamers who inhabit the kinds of servers playing this, it becomes even more unbearable.

And as I said before, I never really actually played the game, my friends and I just trolled the living shit out of a certain server with incompetent admins. Usually one's first instinct would be to go to the aforementioned gun dealer, buy a sniper rifle, go to a high building and just go to town on the server. However, guns are noisy, the killfeed shows who is doing it and you will get banned from RDMing (random deathmatching). My first attempt at this resulted in a 1 hour ban.

However, because the game is an HL mod, you can kill people with physical objects, which is silent and untracable. The early days of this were simply us going to the top of a 4 story apartment building, and dropping an invisible washing machine on someone's head, and deleting it before anyone can spot the invisible prop and identify its owner.

However, one of the guys in the group was really good at figuring out quirks in the Garry's mod construction tools. For example, you can change certain textures on objects, and he discovered that a wireframe texture on those apartment doors makes the door practically see through, for only the player who applied the texture to it. Another quirk he discovered was that you can push objects through walls by making them a noclip door. In practical play, you can use this to make a door; when you press the button the door disappears and players can walk through, and when you release it it becomes a solid object again. In our play we can use it to pick up objects, noclip them, and then push them through walls or doors. He also discovered this tool called magnetize, in which I could not see any practical use for, that just made objects bounce around the room erratically and at very quick speeds.

What we would do is buy an apartment at the end of a busy road. The apartment also happened to be next to the police station. The next step is we would close all the doors and put some halfassed furniture in it to make it look like we were playing the game in case a mod tried to spec us. Then we would no clip the door looking down the street. We had a few props we liked to use, one of them was a water heater, the big ass 100 gallon tank ones that you have on your house. If magnetized with the bottom end pointed outwards, the waterheater would behave as a projectile when released: A 300 pound projectile traveling at 300 miles an hour. We would spawn one of these water heaters, properly orient it, freeze it, magnetize it, make it a noclip door, and finally make it invisible. We would then pick it up, and use no clip to push it through the door. Then we would make it a solid object again and let it rip down that busy street. After it had done its job,we would spam the recent object delete button to erase any evidence that could be gathered.

This process also became known as "making an injection" which meant repeating the same process but releasing the water heater into a closed space, like a prison cell, home, or store so it bounces around until everything in the room has died.

The massacres were legendary. And repeating. You would hear something heavy and metal bouncing around and then a bunch of flatlining life monitors, "Beep, Beep, Beeeeeeeeeep" signaling that we hit our mark. Scores of people larger than the original group would gather to investigate what happened to their dead comrade/comrades, only to be mown down by another water heater or de_nuke lamp. The police would then try to "solve" the problem by imprisoning some poor fuck. When hit with the imprison baton, he is sent to the prison (conveniently located next to us) for 5 real time minutes. We would then make the injection into their cell, killing the "culprit" for added hilarity.

People would make some bullshit shop and everyone would flock to it? Make an injection.

Some guy makes a stereotypical video game gunstore where he is behind a wall with a window in it? Make an injection.

A bunch of criminals are ganging up and being assholes? Make an injection into their den. The added bonus was that their expensive ass money printers would violently detonate if they took too much damage and burn everything to the ground.

Sometimes the admins would also finger some newcomer or nobody that was just kinda hanging around they would get a kick or a ban. No one really ever figured out it was the guys at the end of the street in the furniture store that never really ever sold anything or had its doors open for anyone. We didn't interact with the server in an meaningful way, so in most people's minds we just kinda filled up the server and were a backdrop for whatever they were doing.


Another thing we would do is get a group of us on that server, like 5 deep, then use our numbers to elect our chosen representative to join the fine ranks of the boys in blue. He/They would then run around abusing their power, roughing people up with batons, extorting people and falsely imprisoning people. This would go on until the server had enough and removed them from their jobs.

The closest we came to legit playing the game was when we discovered that you could make a tunnel that left people's feet exposed, but made them unable to shoot back at you. We covered the door and made it so you had to go through a tunnel which snaked through the inside of the apartment to access the apartment. So we made a bunch of money printers, and talked shit until the cops came. Then we just started shooting at their feet when they were about halfway through the tunnel.

Probably my favorite memory: We made this noclip cage in this apartment that was kinda out of the way. Then we made this money trail of 1 dollar bills into the cage. This guy diligently followed the path, picking up every dollar until it ended into the corner of this room where the path ran out. When he realized this, he turned around to 3 guys menacingly standing there (well as menacing as you could look using stock civilian characters from HL2). We pressed the button and entrapped him into our cage. His pleas for the admin in chat to rescue were in vain, because the chat he was using was local and could only be heard by those in about a 3 meter radius. He was stuck there for 5 minutes until he finally got out.

Thinking back to the carnage we caused and trolling that ensued on that server still brings laughs. I'm laughing as I type this up. Sadly, as Garry's Mod progressed, tools that could be used as ways for devious ends or tools that simply caused the server to break, like magnetize, were gone away with. Even at that time, most server admins were competent and allowed their players to only use the most benign of props and tools. I tried playing a few years ago and it seems like we are back to the dark days of dropping washing machines on people's heads. Without a group to play with, and with the game so old with such a smaller playerbase, only the most legitimate of servers remain standing. These types servers that don't allow horseshit like magnetize or winches that made the game such a goldmine of memories for me.
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FlowingMindspin
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BIG BUTT BABY
I can't believe I just read all that, but I'm glad I did. That's great stuff.

I may have to get it for the kid, haha.
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portnoyd
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WET NOSE
Holy shit that was a wild ride. It sounds a lot like what shain describes Spacestation 13 as. Just weird but super fun microcosms of comedy gold gaming. It's funny how things are so ever changing and the experience you may have one year is gone, never to be seen from again the next.
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shain
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yah, I was thinking about ss13 too. in fact, I'm going to make a thrread aobut it.
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